jgleman

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Flash Games Compiled for iPhone Couldn’t Use GameKit

We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers.

When iPhone OS 4 comes out this summer one of the new features that is coming is GameKit, which in short is sort of like Xbox Live for iPhone/iPad games. If you have ever used Xbox Live or Steam on the PC you will realize exactly how huge of a feature this could be. Centralized friends lists, achievements etc. are great.

If Apple allowed games made with the Flash CS5 compiler in the app store, none of them, not one, could use GameKit.

This is exactly what Steve Jobs is talking about in the quote above.

Filed under apple adobe Flash iphone